Square Enix and Crystal Dynamics have quietly dropped a new patch for Marvel’s Avengers. Update 1.06 is live now on PC and consoles – you’ll be required to install this in order to access the game’s online features. The download size clocked in at just under 100MB on PS4.
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Update: since going live earlier today, Crystal Dynamics have now posted the official patch notes for version 1.06. Here’s what to expect:
Patch fixes for V1.2.4 have been combined with V1.2.5 – the below patch notes account for both updates.
Patch V1.2.5 resolves a number of playthroughs stoppers. Our next patch – V1.3.0 – will be our largest yet and will resolve bad states for bugs fixed in 1.2.5, as well as address hundreds of smaller quality of life issues. We are rigorously testing V1.3.0. to ensure it is ready for deployment, and will update you when we have a timeline to share!
- Resolved an infrequent bug where players are unable to progress with the campaign due to an infinite loading screen.
- This patch does not resolve the fix for those who have already encountered it – bad save states will be resolved in V1.3.0.
- Addressed majority of instances of a partially loaded Helicarrier which resulted in characters infinitely falling out of world when trying to access the Avengers Initiative.
- There are rare instances where this could happen still, but the patch ensures that loading back into the main menu and then returning to the Avengers Initiative will resolve it. We are still working to eliminate this bug entirely.
- Campaign Mission reward outfits will no longer disappear from Cosmetics Inventory UI. This presented as costumes that were previously unlocked through campaign progress – such as the Stark Tech outfits – reverting to a locked state.
- We prevented this from happening in V1.2.5, but the patch does not return outfits for those who have already encountered it – bad save states will be resolved In V1.3.0.
- Marketplace and Challenge Card outfits will be restored and no longer become re-locked in the Cosmetics Inventory UI. This presented as costumes that were previously unlocked through online play – such as Hero Challenge Card rewards, pattern drops, and faction vendors – reverting to a locked state
- Updated Community Challenge UI that now reflects current community progress.
- Backup Save UI improvements
- Load time optimizations
- Xbox Only: Achievements should now unlock and increment properly. We are still investigating if all Achievements will be granted retroactively – our current theory is that story-based will, but challenge-based will not.
Either the changes and fixes are very minute or Crystal Dynamics plans to go into more detail via the game’s official forums, Reddit, or via Twitter.
We’ve been playing Marvel’s Avengers for more than a week now. Here are some closing thoughts from our Marvel’s Avengers day one review in which we scored the superhero action game a respectable 7/10:
Marvel’s Avengers offers a new approach for a superhero video game, yet one that still feels all too familiar for anyone who’s played Destiny, The Division, or Anthem. It’s eye-popping in its technical prowess as well as how much it leans on live service hooks, anticipating players will come back day after day. And a lot of players definitely will, especially if they can squad up with friends. Past its flaws and behind the grind, Marvel’s Avengers is still a fun superhero brawler that has plenty of room to grow in the coming months.
More than a week after we started playing, some of that novelty has started to wane. As a sucker for live service games, I find myself drifting back to complete my Thor daily challenges in an attempt to unlock some flashy cosmetics and creep closer to that endgame content.
Just before the launch of Marvel’s Avengers, the developers announced that Kate Bishop (Hawkeye) is coming to the game as a playable hero.
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